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AI Insights · Timothy · April 2025

Top 5 Boxing Games on iOS in Dominican Republic: Q1 2025

Explore the performance trends of the top boxing games on iOS in the Dominican Republic during Q1 2025, with insights on downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Dominican Republic: Q1 2025

In the first quarter of 2025, the iOS platform in the Dominican Republic saw varied performance among the top boxing game apps. Boxing Star: Boxing Fight Game by THUMBAGE showed a notable peak in weekly revenue, reaching around $182 in early March. Weekly downloads fluctuated, with a high of 138 in late January, while active users decreased from 150 to 103 by the end of the quarter.

Real Boxing: KO Fight Club from Vivid Games S.A. experienced steady weekly revenue, peaking at $25 in mid-March. Downloads varied, hitting a low of 13 in late February and recovering to 34 by mid-March. Active users saw a decline from 83 to 62 over the quarter.

Real Boxing 2, also by Vivid Games S.A., had relatively stable downloads, peaking at 139 in mid-January. Revenue was modest but showed a slight increase, peaking at $16 at the start of the quarter. Active users decreased from 171 to 132.

WWE Mayhem by Reliance Games had a consistent download rate, fluctuating between 38 and 73 throughout the quarter. Revenue remained low, with minor peaks in January. Active users varied, reaching a high of 183 in early March.

Finally, Wrestling Empire by MDickie Limited showed minimal activity with downloads mostly under 20. Revenue was negligible except for a brief increase in March. Active users were low, ranging from 10 to 27.

These insights, sourced from Sensor Tower, highlight the dynamic trends in the Dominican Republic's iOS boxing game market during Q1 2025. For more detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025